Star Wars - Knights of the Old Republic

Cheat Codes:

------------

Submitted by:Richard Eastwood

note: This requires you to edit a file. Be careful,always make a copy

of the original before attempting this!

Find the swkotor.ini file in your game directory and open it using a

text editor like Notepad. Under [Game Options] add EnableCheats=1.

Now save the file.

Start the game, then during play press ~ to bring down console and

enter the following:

Code Ressult

----------------------------------

invulnerability - God mode

heal - Heal selected member

turbo - Press W or S to move faster

adddarkside [number] - Gain dark side points

addlightside [number] - Gain light side points

addlevel [number] - Gain level

addexp [number] - Gain experience points

givecredits [number] - More credits

setconstitution [number] - Set consitution

setdexterity [number] - Set dexterity

setcharisma [number] - Set charisma

setintelligence [number] - Set intilligence

setstrength [number] - Set strength

setwisdom [number] - Set wisdom

setcomputeruse [number] - Set computer use

setdemolitions [number] - Set demolitions

setstealth [number] - Set stealth

setawareness [number] - Set awareness

setpersuade [number] - Set persuade

setrepair [number] - Set repair

setsecurity [number] - Set security

giveitem [number] - gives item(see below for item names)

dancedancemalak - Turn Malak into a dancing Twi'lek in the last fight

warp - Travel to indicated map

infiniteuses - One use items never expire

whereami - List player's position on current map in Cartesian coordinates

givecredits - Get indicated number of credits

giveitem - Spawn indicated item

givemed - Spawn medpacks

giverepair - Spawn repair packs

givecomspikes - Spawn computer spikes

give sith armor - Spawn Sith Armor

revealmap - Full map

[number] = 10 - 999

 

below are items for use with giveitem cheat, to get it to work type

giveitem leave a space type name of item( i.e. g_i_mask01) leave another

space and type number required(so should look like this giveitem g_i_mask01 1).

Clothing:

---------

Masks

g_i_mask01 - Light-scan Visor

g_i_mask02 - Motion Detection Goggles

g_i_mask03 - Bothan Perception Visor

g_i_mask04 - Verpine Ocular Enhancer

g_i_mask05 - Bothan Sensory Visor

g_i_mask06 - Vacuum Mask

g_i_mask07 - Sonic Nullifiers

g_i_mask08 - Aural Amplifier

g_i_mask09 - Advanced Aural Amplifier

g_i_mask10 - Neural Band

g_i_mask11 - verpine Headband

g_i_mask12 - Breath Mask

g_i_mask13 - Teta's Royal Band

g_i_mask14 - Sith Mask

g_i_mask15 - Stabilizer Mask

g_i_mask16 - Interface Band

g_i_mask17 - Demolitions Sensor

g_i_mask18 - Combat Sensor

g_i_mask19 - Stealth Field Enhancer

g_i_mask20 - Stealth Field Reinforcement

g_i_mask21 - Interface Visor

g_i_mask22 - Circlet of Saresh

g_i_mask23 - Pistol Targeting Optics

g_i_mask24 - Heavy Targeting Optics

g1_i_mask01 - Advanced Bio-Stabilizer Mask

g1_i_mask02 - Medical Interface Visor

g1_i_mask03 - Advanced Agent Interface

kor38b_mask - Tulak Hord's Mask

geno_visor - GenoHaradan Visor

Implants Class 1

g_i_implant101 - Cardio Package

g_i_implant102 - Response Package

g_i_implant103 - Memory Package

Implants Class 2

g_i_implant201 - Biotech Package

g_i_implant202 - Retinal Combat Implant

g_i_implant203 - Nerve Enhancement Package

g_i_implant204 - The Party Selection Screen Available

Implants Class 3

g_i_implant301 - Bavakar Cardio Package

g_i_implant302 - Bavakar Reflex Enhancement Package

g_i_implant303 - Bavakar Memory Chip

g_i_implant304 - Bio-Antidote Package

g_i_implant305 - Cardio Power System

g_i_implant306 - Gordulan Reaction System

g_i_implant307 - Navaradon Regenerator

g_i_implant308 - Sith Regenerator

g_i_implant309 - Beemon Package

g_i_implant310 - Cyber Reaction System

g1_i_implant301 - Advanced Senseory Implant

g1_i_implant302 - Advanced Bio-Stabilizer Implant

g1_i_implant303 - Advanced Combat Implant

g1_i_implant304 - Advanced Alacrity

Gauntlets

g_i_gauntlet01 - Strength Gauntlet

g_i_gauntlet02 - Eriadu Strength Gauntlets

g_i_gauntlet03 - Sith Power Gauntlets

g_i_gauntlet04 - Stabilizer Gauntlets

g_i_gauntlet05 - Bothan Machinist Gloves

g_i_gauntlet06 - Verpine Bond Gauntlets

g_i_gauntlet07 - Dominator Gauntlets

g_i_gauntlet08 - Karaken Gauntlets

g_i_gauntlet09 - Infilitrator Gloves

g1_i_gauntlet01 - Advanced Stabilizer Gloves

kor38a_gauntlet - Marko Ragnos' Gauntlets

geno_gloves - GenoHaradan Power Gloves

tar03_brejikglove - Brejik's Gloves

Shields

g_i_frarmbnds01 - Energy Shield

g_i_frarmbnds02 - Sith Energy Shield

g_i_frarmbnds03 - Arkanian Energy Shield

g_i_frarmbnds04 - Echani Shield

g_i_frarmbnds05 - Mandalorian Melee Shield

g_i_frarmbnds06 - Mandalorian Power Shield

g_i_frarmbnds07 - Echani Dueling Shield

g_i_frarmbnds08 - Yusanis' Dueling Shield

g_i_frarmbnds09 - Verpine Prototype Shield

tar03_brejikband - Brejik's Arm Band

Belts

g_i_belt001 - Cardio Regulator

g_i_belt002 - Verpine Cardio Regulator

g_i_belt003 - Adrenaline Amplifier

g_i_belt004 - Advanced Adrenaline Amplifier

g_i_belt005 - Nerve Amplifying Belt

g_i_belt006 - Sound Dampening Stealth Unit

g_i_belt007 - Advanced Stealth Unit

g_i_belt008 - Eriadu Stealth Unit

g_i_belt009 - Calrissian's Utility Belt

g_i_belt010 - Stealth Field Generator

g_i_belt011 - Adrenaline Stimulator

g_i_belt012 - CNS Strength Enhancer

g_i_belt013 - Electrical Capacitance Charge

g_i_belt014 - Thermal Shield Generator

g1_i_belt001 - Baragwin Stealth Unit

geno_stealth - GenoHaradan Stealth Unit

tar03_brejikbelt - Brejik's Belt

 

Clothes

g_a_clothes01 - Clothing

g_a_clothes02 - Clothing Variant 2

g_a_clothes03 - Clothing Variant 3

g_a_clothes04 - Clothing Variant 4

g_a_clothes05 - Clothing Variant 5

g_a_clothes06 - Clothing Variant 6

g_a_clothes07 - Clothing Variant 1

g_a_clothes08 - Clothing Variant 7

g_a_clothes09 - Clothing Variant 8

Jedi Robes

g_a_jedirobe01 - Jedi Robe (Brown)

g_a_jedirobe02 - Dark Jedi Robe (Grey)

g_a_jedirobe03 - Jedi Robe (Red)

g_a_jedirobe04 - Jedi Robe (Blue)

g_a_jedirobe05 - Dark Jedi Robe (Blue)

g_a_jedirobe06 - Qel-Droma Robes

Jedi Knight Robes

g_a_kghtrobe01 - Jedi Knight Robe (Brown)

g_a_kghtrobe02 - Dark Jedi Knight Robe (Grey)

g_a_kghtrobe03 - Jedi Knight Robe (Red)

g_a_kghtrobe04 - Jedi Knight Robe (Blue)

g_a_kghtrobe05 - Dark Jedi Knight Robe (Blue)

Jedi Master Robes

g_a_mstrrobe01 - Jedi Master Robe #1 (Brown)

g_a_mstrrobe02 - Dark Jedi Master Robe (Black)

g_a_mstrrobe03 - Jedi Master Robe (Red)

g_a_mstrrobe04 - Jedi Master Robe (Blue)

g_a_mstrrobe05 - Dark Jedi Master Robe (Blue)

g_a_mstrrobe06 - Darth Revan's Robes (Dark side only)

g_a_mstrrobe07 - Star Forge Robes (Light Side Only)

Armor Class 4

g_a_class4001 - Combat Suit

g_a_class4002 - Zabrak Combat Suit

g_a_class4003 - Echani Light Armor

g_a_class4004 - Cinnagar Weave Armor

g_a_class4005 - Massassi Ceremonial Armor

g_a_class4006 - Darth Bandon's Fiber Armor

g_a_class4007 - Darth Bandon's Fiber Armor (Defense 7)

g_a_class4008 - Darth Bandon's Fiber Armor (Defense 7, Immunity: Mind-Affecting)

g_a_class4009 - Echani Fiber Armor

geno_armor - GenoHaradan Mesh Armor

Armor Class 5

g_a_class5001 - Heavy Combat Suit

g_a_class5002 - Bonadan Alloy Heavy Suit

g_a_class5003 - Zabrak Battle Armor

g_a_class5004 - Zabrak Field Armor

g_a_class5005 - Reinforced Fiber Armor

g_a_class5006 - Ulic Qel Droma's Mesh Suit

g_a_class5007 - Eriadu Prototype Armor (Defense 6)

g_a_class5008 - Eriadu Prototype Armor (Defense 9)

g_a_class5009 - Eriadu Prototype Armor (Defense 9, 30 sv Cold, Immunity: Mind-Affecting)

g_a_class5010 - Republic Mod Armor

g1_a_class5001 - Light Exoskeleton

g1_a_class5002 - Baragwin Shadow Armor

Armor Class 6

g_a_class6001 - Military Suit

g_a_class6002 - Echani Battle Armor

g_a_class6003 - Cinnagar War Suit

g_a_class6004 - Verpine Fiber Mesh

g_a_class6005 - Arkanian Bond Armor

g_a_class6006 - Exar Kun's Light Battle Suit

g_a_class6007 - Davik's War Suit (Defense

g_a_class6008 - Davik's War Suit (Defense 10)

g_a_class6009 - Davik's War Suit (Defense 10, 20 vs Cold/Fire, Immunity: Mind-Affecting)

g1_a_class6001 - Environmental Bastion Armor

Armor Class 7

g_a_class7001 - Light Battle Armor

g_a_class7002 - Bronzium Light Battle Armor

g_a_class7003 - Powered Light Battle Armor

g_a_class7004 - Krath Heavy Armor

g_a_class7005 - Krath Holy Battle Suit

g_a_class7006 - Jamoh Hogra's Battle Armor

Armor Class 8

g_a_class8001 - Battle Armor

g_a_class8002 - Powered Battle Armor

g_a_class8003 - Cinnagar Plate Armor

g_a_class8004 - Mandalorian Armor

g_a_class8005 - Calo Nord's Armor (Defense 9, 10 sv vs all)

g_a_class8006 - Calo Nord's Armor (Defense 12, 25 sv all,

Immunity: Critical hits)

g_a_class8007 - Calo Nord's Armor (Defense 12, 25 sv all,

Immunity: Critical hits & Mind Affecting)

g_a_class8008 - blank

g_a_class8009 - Verpine Zal Alloy Mesh

g1_a_class8001 - Heavy Exoskeleton

Armor Class 9

g_a_class9001 - Heavy Battle Armor

g_a_class9002 - Durasteel Heavy Armor

g_a_class9003 - Mandalorian Battle Armor

g_a_class9004 - Mandalorian Heavy Armor

g_a_class9005 - Jurgan Kalta's Power Suit

g_a_class9006 - Jurgan Kalta's Power Suit (Defense 13)

g_a_class9007 - Jurgan Kalta's Power Suit (Defense 13, 30 vs Cold/Fire, Immunity: Mind-affecting)

g_a_class9009 - Cassus Fett's Armor

g_a_class9010 - Mandalorian Assault Armor

g_a_class9011 - Cassus Fett's Amor (special)

 

Mele Weapons

Light Sabers

g_w_lghtsbr01 - Blue

g_w_lghtsbr02 - Red

g_w_lghtsbr03 - Green

g_w_lghtsbr04 - Yellow

g_w_lghtsbr05 - Purple

g_w_lghtsbr06 - DARTH MALAK's LIGHT SABER

g1_w_lghtsbr01 - Guardian of the Force

g1_w_lghtsbr02 - Mantle of the Force

Short Lightsabers

g_w_shortsbr01 - Blue

g_w_shortsbr02 - Red

g_w_shortsbr03 - Green

g_w_shortsbr04 - Yellow

g_w_shortsbr05 - Purple

g1_w_shortsbr01 - Guardian of the Force

g1_w_shortsbr02 - Mantle of the Force

Double Lightsabers

g_w_dblsbr001 - Blue

g_w_dblsbr002 - Red

g_w_dblsbr003 - Green

g_w_dblsbr004 - Yellow

g_w_dblsbr005 - Purple

g_w_dblsbr006 - Bastila's Lightsaber

g1_w_dblsbr001 - Guardian of the Force

g1_w_dblsbr002 - Mantle of the Force

Saber crystals

g_w_sbrcrstl01 - Rubat Crystal

g_w_sbrcrstl02 - Damind Crystal

g_w_sbrcrstl03 - Eralam Crystal

g_w_sbrcrstl04 - Sapith Crystal

g_w_sbrcrstl05 - Nextor Crystal

g_w_sbrcrstl06 - Opila Crstal

g_w_sbrcrstl07 - Jenruax Crystal

g_w_sbrcrstl08 - Phond Crystal

g_w_sbrcrstl09 - Luxum Crystal

g_w_sbrcrstl10 - Firkrann Crystal

g_w_sbrcrstl11 - Bondar Crystal

g_w_sbrcrstl12 - Sigil Crystal

g_w_sbrcrstl13 - Upari Crstal

g_w_sbrcrstl14 - Blue Crystal

g_w_sbrcrstl15 - Yellow Crystal

g_w_sbrcrstl16 - Green Crstal

g_w_sbrcrstl17 - Violet Crystal

g_w_sbrcrstl18 - Red Crystal

g_w_sbrcrstl19 - Solari Crystal

g1_w_sbrcrstl20 - Heart of the Gaurdian

g1_w_sbrcrstl21 - Mantle of the Force

tat18_dragonprl - Krayt Dragon Pearl

kas25_wookcrysta - Rough-cut Upari Amulet

Long Swords

g_w_lngswrd01 - Long Sword

g_w_lngswrd02 - Krath War Blade

g_w_lngswrd03 - Naga Sadow's Poison Blade

Double-Bladed Swords

g_w_dblswrd001 - Double-Bladed Sword

g_w_dblswrd002 - Echani Ritual Brand

g_w_dblswrd003 - Krath Double Sword

g_w_dblswrd005 - Ajunta Pall's Blade

Short Swords

g_w_shortswrd01 - Short Sword

g_w_shortswrd02 - Massassi Brand

g_w_shortswrd03 - Teta's Blade

Vibro Swords

g_w_vbroswrd01 - VibroSword

g_w_vbroswrd02 - Krath Dire Sword

g_w_vbroswrd03 - Sith Tremor Sword

g_w_vbroswrd04 - Echani Foil

g_w_vbroswrd05 - Bacca's Ceremonial Blade

g_w_vbroswrd06 - Bacca's Ceremonial Blade

(Requires: Melee, Critical Strike, Flurry) Attack Mod +5, +1-6 Electric

g_w_vbroswrd07 - Bacca's Ceremonial Blade

(Requires: Melee, Critical Strike, Flurry) Attack Mod +5, +1-8 Electric

g_w_vbroswrd08 - Bacca's Ceremonial Blade

(Requires: Melee, Critical Strike, Flurry) Attack Mod +5, +2-12 Electric

g1_w_vbroswrd01 - Baragwin Assault Blade

geno_blade - GenoHaradan Poison Blade

Vibro Double-Swords

g_w_vbrdblswd01 - Vibro Double-Blade

g_w_vbrdblswd02 - Sith War Sword

g_w_vbrdblswd03 - Echani Double-Brand

g_w_vbrdblswd04 - Yusanis' Brand

g_w_vbrdblswd05 - Yusanis' Brand

g_w_vbrdblswd06 - Yusanis' Brand

g_w_vbrdblswd07 - Yusanis' Brand

Vibroblades

g_w_vbroshort01 - Vibroblade

g_w_vbroshort02 - Krath Blood Blade

g_w_vbroshort03 - Echani Vibroblade

g_w_vbroshort04 - Sanasiki's Blade

g_w_vbroshort05 - Sanasiki's Blade

g_w_vbroshort06 - Sanasiki's Blade

g_w_vbroshort07 - Sanasiki's Blade

g_w_vbroshort08 - Mission's Vibroblade

g_w_vbroshort09 - Prototype Vibroblade

Quarterstaffs:

g_w_qtrstaff01 - Quarterstaff

g_w_qtrstaff02 - Massassi Battle Staff

g_w_qtrstaff03 - Raito's Gaderffii

Stun Batons:

g_w_stunbaton01 - Stun Baton

g_w_stunbaton02 - Botahn Stun Stick

g_w_stunbaton03 - Bothan Chuka

g_w_stunbaton04 - Rakatan Battle Wand

g_w_stunbaton05 - Rakatan Battle Wand

g_w_stunbaton06 - Rakatan Battle Wand

g_w_stunbaton07 - Rakatan Battle Wand

Misc.

g_w_waraxe001 - Gamorrean BattleAxe

g_w_warblade001 - Wookie Warblade

Blasters

Blaster Pistols

g_w_blstrpstl001 - Blaster Pistol

g_w_blstrpstl002 - Mandalorian Blaster

g_w_blstrpstl003 - Arkanian Pistol

g_w_blstrpstl004 - Zabrak Blaster Pistol

g_w_blstrpstl005 - Bendak's Blaster

g_w_blstrpstl006 - Bendak's Blaster

g_w_blstrpstl007 - Bendak's Blaster

g_w_blstrpstl008 - Bendak's Blaster

g_w_blstrpstl009 - Bendak's Blaster

g_w_blstrpstl010 - Carth's Blaster

g_w_blstrpstl020 - Insta-Kill Pistol

geno_blaster - GenoHaradan Blaster

Hold-Out Blasters

g_w_hldoblstr01 - Hold Out Blaster

g_w_hldoblstr02 - Bothan Quick Draw

g_w_hldoblstr03 - Sith Assassin Pistol

g_w_hldoblstr04 - Bothan Needler

Heavy blasters

g_w_hvyblstr01 - Heavy blaster

g_w_hvyblstr02 - Arkainian heavy pistol

g_w_hvyblstr03 - Zabrak Testal Mark 3

g_w_hvyblstr04 - Mandalorian Heavy pistol

g_w_hvyblstr05 - Cassus Fetts Heavy pistol

g_w_hvyblstr06 - Cassus Fetts Heavy pistol

g_w_hvyblstr07 - Cassus Fetts Heavy pistol

g_w_hvyblstr08 - Cassus Fetts Heavy pistol

g_w_hvyblstr09 - Cassus Fetts Heavy pistol

Ion Blasters

g_w_ionblstr01 - Ion Blaster

g_w_ionblstr02 - Verpine Prototype Ion Blaster

Disruptor Pistols

g_w_dsrptpstl001 - Disruptor Pistol

g_w_dsrptpstl002 - Mandalorian Ripper

Sonic Pistols

g_w_sonicpstl01 - Sonic Pistol

g_w_sonicpstl02 - Bothan Shrieker

Blaster Carbines

g_w_blstrcrbn001 - Blaster Carbine

g_w_blstrcrbn002 - Sith Assault Gun

g_w_blstrcrbn003 - Cinnagar Carbine

g_w_blstrcrbn004 - Jurgan Kalta's Carbine

g_w_blstrcrbn005 - Jamoh Hogra's Carbine

g_w_blstrcrbn006 - Jamoh Hogra's Carbine

g_w_blstrcrbn007 - Jamoh Hogra's Carbine

g_w_blstrcrbn008 - Jamoh Hogra's Carbine

g_w_blstrcrbn009 - Jamoh Hogra's Carbine

Blaster Rifles

g_w_blstrrfl001 - Blaster Rifle

g_w_blstrrfl002 - Sith Sniper Rifle

g_w_blstrrfl003 - Mandalorian Assault Rifle

g_w_blstrrfl004 - Zabrak Battle Cannon

g_w_blstrrfl005 - Jurgan Kalta's Assault Rifle

g_w_blstrrfl006 - Jurgan Kalta's Assault Rifle

g_w_blstrrfl007 - Jurgan Kalta's Assault Rifle

g_w_blstrrfl008 - Jurgan Kalta's Assault Rifle

g_w_blstrrfl009 - Jurgan Kalta's Assault Rifle

Bowcasters:

g_w_bowcstr001 - Bowcaster

g_w_bowcstr002 - Chuundar's Bowcaster

g_w_bowcstr003 - Zaalbar's Bowcaster

Ion Rifles

g_w_ionrfl01 - Ion Rifle

g_w_ionrfl02 - Bothan Droid Disruptor

g_w_ionrfl03 - Verpine Droid Disruptor

g1_w_ionrfl01 - Baragwin Ion-X Weapon

Disruptor Rifles

g_w_dsrptrfl001 - Disruptor Rifle

g_w_dsrptrfl002 - Zabrak Disruptor Rifle

g1_w_dsrptrfl001 - Baragwin Disruptor-X Weapon

Sonic Rifles

g_w_sonicrfl01 - Sonic Rifle

g_w_sonicrfl02 - Bothan Discord Gun

g_w_sonicrfl03 - Arkanian Sonic Rifle

Repeating Blasters

g_w_rptnblstr01 - Light Repeating Blaster

g_w_rptnblstr02 - Medium Repeating Blaster

g_w_rptnblstr03 - Blaster Cannon

g1_w_rptnblstr01 - Baragwin ASsault Gun

Heavy Repeating Blaster

g_w_hvrptbltr01 - Heavy Repeating Blaster

g_w_hvrptbltr02 - Mandalorian Heavy Repeater

g1_w_hvrptbltr - Baragwin Heavy Repeating Blaster

g_w_hvrptbltr002 - Ordo's Repeating Blaster

Upgrade items

g_i_upgrade001 - Scope

g_i_upgrade002 - Improved Energy Cell

g_i_upgrade003 - Beam splitter

g_i_upgrade004 - Hair Trigger

g_i_upgrade005 - Armour Reinforcement

g_i_upgrade006 - Mesh Underlay

g_i_upgrade007 - Vibration Cell

g_i_upgrade008 - Durasteel Bonding Alloy

g_i_upgrade009 - Energy Projector

Explosives

Grenades

g_w_adhsvgren001 - Adhesive Grenade

g_w_cryobgren001 - CryoBan Grenade

g_w_firegren001 - Plasma Grenade

g_w_fraggren01 - Frag Grenade

g_w_iongren01 - Ion Grenade

g_w_poisngren01 - Poison Grenade

g_w_sonicgren01 - Sonic Grenade

g_w_stungren01 - Concussion Grenade

g_w_thermldet01 - Thermal Detonator

Mines

g_i_trapkit001 - Minor Flash Mine

g_i_trapkit002 - Average Flash Mine

g_i_trapkit003 - Deadly Flash Mine

g_i_trapkit004 - Minor Frag Mine

g_i_trapkit005 - Average Frag Mine

g_i_trapkit006 - Deadly Frag Mine

g_i_trapkit007 - Minor Plasma Mine

g_i_trapkit008 - Average Plasma Mine

g_i_trapkit009 - Deadly Plasma Mine

g_i_trapkit010 - Minor Gas Mine

g_i_trapkit011 - Average Gas Mine

g_i_trapkit012 - Deadly Gas Mine

Medical and Gear

Medical Items

g_i_medeqpmnt01 - Medpac

g_i_medeqpmnt02 - Advanced Medpac

g_i_medeqpmnt03 - Life Support Pack

g_i_medeqpmnt04 - Antidote Kit

g_i_medeqpmnt05 - Antibiotic Kit

g_i_medeqpmnt06 - Advanced Medpac

g_i_medeqpmnt07 - Life Support Pack

g_i_medeqpmnt08 - Squad Recovery Stim

Stimulants

g_i_adrnaline001 - Adrenal Strength

g_i_adrnaline002 - Adrenal Alacrity

g_i_adrnaline003 - Adrenal Stamina

g_i_adrnaline004 - Hyper-Adrenal Strength

g_i_adrnaline005 - Hyper-Adrenal Alacrity

g_i_adrnaline006 - Hyper-Adrenal Stamina

g_i_cmbtshot001 - Battle Stimulant

g_i_cmbtshot002 - Hyper-battle Stimulant

g_i_cmbtshot003 - Echani Battle Stimulant

Utilities

g_i_parts01 - Parts

g_i_progspike01 - Computer Spike

g_i_secspike01 - Security Spike

g_i_secspike02 - Security Spike Tunneler

Pazaak Decks:

g_i_pazdeck - Pazaak Deck

g_i_pazsidebd001 - Pazaak Side Deck

Pazaak Cards:

g_i_pazcard_001 - Pazaak Card +1

g_i_pazcard_002 - Pazaak Card +2

g_i_pazcard_003 - Pazaak Card +3

g_i_pazcard_004 - Pazaak Card +4

g_i_pazcard_005 - Pazaak Card +5

g_i_pazcard_006 - Pazaak Card +6

g_i_pazcard_007 - Pazaak Card -1

g_i_pazcard_008 - Pazaak Card -2

g_i_pazcard_009 - Pazaak Card -3

g_i_pazcard_010 - Pazaak Card -4

g_i_pazcard_011 - Pazaak Card -5

g_i_pazcard_012 - Pazaak Card -6

g_i_pazcard_013 - Pazaak Card +/-1

g_i_pazcard_014 - Pazaak Card +/-2

g_i_pazcard_015 - Pazaak Card +/-3

g_i_pazcard_016 - Pazaak Card +/-4

g_i_pazcard_017 - Pazaak Card +/-5

g_i_pazcard_018 - Pazaak Card +/-6

Credits:

g_i_credits001 - 5 credit stack

g_i_credits002 - 10 credit stack

g_i_credits003 - 25 credit stack

g_i_credits004 - 50 credit stack

g_i_credits005 - 100 credit stack

g_i_credits006 - 200 credit stack

g_i_credits007 - 300 credit stack

g_i_credits008 - 400 credit stack

g_i_credits009 - 500 credit stack

g_i_credits010 - 1000 credit stack

g_i_credits011 - 2000 credit stack

g_i_credits012 - 3000 credit stack

g_i_credits013 - 4000 credit stack

g_i_credits014 - 5000 credit stack

Miscellaneous Items:

g_i_gizkapois001 - Gizka Poison

tat17_sandperdis - Sand People Clothing

ptar_sitharmor - Sith Armor

Droids

Droid Items

g_i_drdrepeqp001 - Repair Kit

g_i_drdrepeqp002 - Advanced Repair Kit

g_i_drdrepeqp003 - Construction Kit

Droid Armor

g_i_drdhvplat001 - Droid Heavy Plating Type 1

g_i_drdhvplat002 - Droid Heavy Plating Type 2

g_i_drdhvplat003 - Droid Heavy Plating Type 3

g_i_drdltplat001 - Droid Light Plating Type 1

g_i_drdltplat002 - Droid Light Plating Type 2

g_i_drdltplat003 - Droid Light Plating Type 3

g_i_drdmdplat001 - Droid Medium Plating Type 1

g_i_drdmdplat002 - Droid Medium Plating Type 2

g_i_drdmdplat003 - Droid Medium Plating Type 3

g1_i_drdhvplat01 - Composite Heavy Plating

Droid Shields

g_i_drdshld001 - Energy Shield Level 1

g_i_drdshld002 - Energy Shield Level 2

g_i_drdshld003 - Energy Shield Level 3

g_i_drdshld005 - Environment Shield Level 1

g_i_drdshld006 - Environment Shield Level 2

g_i_drdshld007 - Environment Shield Level 3

Droid Probes

g_i_drdcomspk001 - Computer Probe

g_i_drdcomspk002 - Universal Computer Interface

g_i_drdcomspk003 - Advanced Computer Tool

g_i_drdmtnsen001 - Droid Motion Sensors Type 1

g_i_drdmtnsen002 - Droid Motion Sensors Type 2

g_i_drdmtnsen003 - Droid Motion Sensors Type 3

g_i_drdsecspk001 - Security Interface Tool

g_i_drdsecspk002 - Security Domination Interface

g_i_drdsecspk003 - Security Decryption Interface

g_i_drdsncsen001 - Droid Sonic Sensors Type 1

g_i_drdsncsen002 - Droid Sonic Sensors Type 2

g_i_drdsncsen003 - Droid Sonic Sensors Type 3

g_i_drdsrcscp001 - Droid Search Scope Type 1

g_i_drdsrcscp002 - Droid Search Scope Type 2

g_i_drdsrcscp003 - Droid Search Scope Type 3

g_i_drdtrgcom001 - Basic Targeting Computer

g_i_drdtrgcom002 - Advanced Targeting Computer

g_i_drdtrgcom003 - Superior Targeting Computer

g_i_drdtrgcom004 - Sensor Probe

g_i_drdtrgcom005 - Verpine Demolitions Probe

g_i_drdtrgcom006 - Bothan Demolitions Probe

g1_i_drdcomspk01 - Advanced Droid Interface

Droid Arm Weapons

g_i_drdutldev001 - Stun Ray

g_i_drdutldev002 - Advanced Stun Ray

g_i_drdutldev003 - Shield Disruptor

g_i_drdutldev004 - Advanced Shield Disruptor

g_i_drdutldev005 - Oil Slick

g_i_drdutldev006 - Flame Thrower

g_i_drdutldev007 - Advanced Flame Thrower

g_i_drdutldev008 - Carbonite Projector

g_i_drdutldev009 - Carbonite Projector Mark II

g_i_drdutldev010 - Gravity Generator

g_i_drdutldev011 - Advanced Gravity Generator

g1_i_drdshld001 - Baragwin Droid Shield

g1_i_drdutldev01 - Baragwin Flame Thrower

g1_i_drdutldev02 - Baragwin Stun Ray

g1_i_drdutldev03 - Baragwin Shield Disruptor

You can also press TAB to get a list of all console commands.

 

Dantooine: Star Map Room:

-------------------------

The dead Jedi in the Star Map room has a Sigil Force crystal in his inventory.

Dantooine: Protection from Kath Hounds:

--------------------------------------

Whenever facing any type of Kath Hound, equip some kind of self shield to your arm and

activate .It this will cause every blow from the Kath Hound to do less damage.

Dantooine: Stowaway:

--------------------

As soon as you leave Dantooine, there will be a girl stowaway in your cargo hold.

Big Z will mention something about missing food. If you walk around your ship, you will

hear footsteps. Go to the cargo hold when instructed to find the girl.

Return to Dantooine and talk to the Tw'liek near the tree. He will mention a missing girl.

Convince the girl to out to meet the man. If she agrees, you will receive a Light side point.

 

Dantooine: Master Zhar's first test:

------------------------------------

Question#1: There is no emotion...

Anwser#1: There is peace.

Question#2: There is no ignorance...

Anwser#2: There is knowledge.

Question#3: There is no passion...

Anwser#3: There is serenity.

Question#4: There is no chaos...

Anwser#4: There is harmony.

Question#5: There is no death...

Anwser#5: There is the Force.

 

Korriban: Finding the lost children:

------------------------------------

The lost children are located in the Shyrak Cave. After you defeat the Terentak, go up and

to the right. Keep going until you see a lit fire. An intermission sequence begins and one

of the lost Sith will talk to you. Then, if you are on the Light side, convince them that

there must be some other option. If you are on the Dark side, then kill them or do another

evil option.

 

Korriban: Sith Assassin Droid activation:

-----------------------------------------

When in the Valley Of The Dark Lords, the first tomb on the left has a Sith Assassin Droid.

When you enter the tomb, there will be a corpse with a Sound Dampening Stealth unit. Equip

it, and fight your way up the tomb. When you reach the door at the top, the assassin droid

will not attack you, and he will allow you to fix him. The following is the order in which

you should disable his systems:

1. Combat Matrix

2. Motor Functions

3. Sensory

4. Memory

5. Cognitive Systems

6. Emotional Construct

7. Creative Simulation

8. Core

 

You will gain prestige by reciting the Code Of The Sith for Master Uthar, It is:

--------------------------------------------------------------------------------

Peace is a lie there is only passion

Through passion I gain strength

Through strength I gain power

Through power I gain victory

Through victory my chains are broken

 

Korriban Naga Sadow Tomb: Power ring puzzle:

--------------------------------------------

The four systems must be transferred from the left pillar to the right pillar.

Move the four rings in this order.

Left to Right.

Left to Middle.

Right to Middle.

Left to Right.

Middle to Left.

Middle to Right.

Left to Middle.

Right to Left.

Middle to Left.

Right to Middle.

Left to Right.

Left to Middle.

Right to Middle.

Left ot Right.

Middle to Right.

Middle to Left.

Right to Left.

Middle to Right.

Left to Middle.

Left to Right.

Middle to Right.

 

Leviathan: Answers for T3-M4:

-----------------------------

If you select the T3-M4 droid to leave behind to later rescue the rest of your party,

you will have to answer three questions to avoid having the memory chip erased.

The answers are:

Question 1: 3

Question 2: 10

Question 3: 11

 

Manaan Republic Enclave: Sith encryption code puzzle:

-----------------------------------------------------

For these matrices:

Additive: 1, 2, 4, 7, 11, 16 (19, 22, 24, 31)

Subtractive: 21, 18, 16, 15, 15, 16 (14, 18, 19, 21)

Multiplicative: 1, 2, 4, 8, 16, 32 (48, 52, 64, 96)

Divisive: 128, 64, 32, 16, 8, 4 (2, 1, 0, -2)

Exponential: 1, 32, 81, 64, 25 (1, 3, 6, 9)

Logarithmic: 1 0 - 8 3 - 32 5 - 128 (5, 6, 7, 8)

The answers are: 22, 18, 64, 2, 6, 7. That will get you a security card to enter

the Sith Private Hanger on Manaan.

When you enter the embassy to complete the quest for Roland Wann, talk to the technician in

the back room. He will tell you about the encrypted matrices. Go to the terminal and solve

the problems as follows.

Additive: 22

Subtractive: 18

Multiplicative: 64

Divisive: 2

Exponential: 6

Logarithmic: 7

Afterwards you should have the correct passcard and can now proceed to find the Sith embassy.

 

Manaan: Duplicate items:

------------------------

1. Go to the submersible in Manaan. Equip your two other party members with the

items to be duplicated.

2. Go down to the underwater base. Go to any airlock.

3. Unequip all of the equipment from your other two characters.

4. Go through the airlock and come back in.

5. Your other two characters will have "respawned" with what they were wearing when they came

down to the base, thus leaving you with one set of their equipment in inventory and another

equipped to them.

6. Repeat steps 3 and 4 as many times as desired.

Note: Sometimes they do not respawn with the equipment. If this happens, re-equip all the items,

then go through the airlock and come back inside. That should fix it.

Taris: Lower City: Twisted Rancor Trio puzzle:

----------------------------------------------

In the Lower City apartments, go to the right down the hall to the second door. Inside this

room will be a group of six holoprojectors. This is a trivia puzzle of sorts, asking for the

order of which bandmembers joined the Twisted Rancor Trio. The order is as follows:

Loopa (first on the left) : 4

Ujaa (second from the left) : 2

Elinda (third from the left) : 1

Ashana (third from the right) : 6

Fodo (second from the right) : 5

Ujii (first on the right) : 3

 

Taris Upper City: Dueling rewards:

----------------------------------

Go to the Upper City Cantina and talk to a hutt named Ajurr. After a duel,

go back to him to

collect the credits.

Deadeye Duncan: 100 credits

Gerlon Two-Fingers: 200 credits

Ice: 300 credits

Marl: 400 credits

Twitch: 500 credits

Devak Starkiller: 900 (if you Persuade Ajurr sucessfully)

Taris Upper City: Duelist weaknesses:

-------------------------------------

Deadeye Duncan: Anything

Gerlon Two fingers: Grenades

Ice: Grenades

Marl: Blasters

Twitch: Grenades

Bendak Starkiller: Grenades

Tatooine Sand People Territory: Keep Sand People clothing:

----------------------------------------------------------

Once you have acquired several Sand People robes and equipped them, put them

in a new slot. You can take four or five of them back to your ship and store

them in one of then containers. If you have any extra robes when you are talking

to the chieftain he will take them all and you will not be able to get any more.

Make sure to put some into the Ebon Hawk before you talk to the Chieftain of

the Sand Enclave to keep them.

Tatooine: Defeating Sandpeople:

-------------------------------

While in the desert, if a group of Sandpeople ambush you, make sure that your

party consists of HK-47, your character, and Bastila. HK-47 should have the

Disrupter rifle. As he shoots them from afar, have yourself and Bastila attack

them with lightsabers. After you kill them, check their remains for their

clothing. If you wear it, they will not attack you.

Unknown Planet: Zal Armor:

--------------------------

The Zal armor is one of the best in the game. It is better than Cassus Fett's

Armor, and it is free. On the Unknown Planet, be peaceful with the Tribe of

The One. Kill the Mandalorians near the Temple. Return to the outside of The

One's Base. Turn left, and talk to the Warmaster. He will lead you to a

footlocker. Inside, you will find the Zal Armor, a thermal damage-preventing

belt, some mines, and some Thermal Detonators. The Zal Armor has the following

stats: Defense Bonus +12, Max Dexterity Bonus +1, Damage Resist: 25 Sonic,

25 Fire, 25 Cold.

Unknown Planet Temple: Crystals:

--------------------------------

Before you leave the planet, make sure that you go to the workbench and

construct your most powerful crystals into your lightsaber(s).

Unknown Planet: Keep Zaalbar on Dark Side:

------------------------------------------

If you decided to turn to the Dark Side and you are returning to the Ebon

Hawk with Bastila, you must tell your comrades at the ship that you have

turned back to the Dark Side. To avoid losing both Mission and Zaalbar,

you must have the Dominate Mind Force power. You can use this to force

Zaalbar to kill Mission.

Unknown Planet: Faster completion:

----------------------------------

You can go directly to the enclave of The One, reject the invitation, and free the

prisoner instead of first going to the Elders and receiving the mission.

Unknown Planet Temple Catacombs: Puzzle in the lower levels:

------------------------------------------------------------

Walk in an "H" on the square puzzle to unlock the door and continue with the rest

of the level. Note: Do this in solo mode so your other party members do not disturb

the pattern.

Unknown Planet: Temple Summit: Alignment choice:

------------------------------------------------

When you are on the Unknown Planet and get to the top of the Temple, you will find

Bastila. She fights you. Fight her until her stamina is halfway and she will urge

you to rejoin the Dark side. However Jolee and Juhani (if she is in your party)

will urge you to remain with the Light side. Every decision with the Light and

Dark side you have made up until now does not really matter. Once you choose here,

you will be Light or Dark permanently.

Unknown Planet Temple Summit: Alignment shift:

----------------------------------------------

This trick only takes about 45 minutes to an hour. Save the game at the temple

summit where you meet with Bastila in the Star Forge system. From here you can go

either way to the Dark or Light side. When having an alignment all the way to the

Dark side, tell Bastila to turn to the Light side among the other dialogue. Your

alignment meter will go all the way back up to the middle. You can continue the

game from here to see the Light ending, or stay on the Dark side to see the Dark

ending.

Yavin Station: Armor:

---------------------

The owner of the Starbase orbiting Yavin has very-high quality armor for sale. It is

also very expensive, requiring at least 10,000 credits. The owner of Yavin Base also

has a Pazaak deck for sale if you do not already have one.

Yavin Station: More credits for items:

--------------------------------------

To get more credits for your items, sell them on Yavin. This does not work for all

items but does on most items such as Wraid Plates and the items your crew makes for you.

Yavin Station: Cheaper items:

-----------------------------

If you defeat Suvam Tan enough times (about ten) in Pazaak you will receive a 20%

discount on all of his items.

Yavin Base: Armor:

------------------

The owner of the Starbase orbiting Yavin has very-high quality armor for sale.

It is also very expensive, requiring at least 10,000 credits. The owner of Yavin

Base also has a Pazaak deck for sale if you do not already have one.

Kill Gadon more then once:

--------------------------

When you exit the Ebon Hawk or an important place, notice that you are back on Taris

with nearly everything restarted if you originally betrayed Gadon. You can go to the

Bek base and everyone will attack. You will see Gadon running toward you and can kill

him. Then, go to his chamber. You will see him again. This time he uses his equipment

and you can kill him again. Note: The first Gadon has nothing in his remains.

Hidden names:

--------------

When using the random name generator, press it enough times and you will get character

names from the Homestar Runner cartoons, such as "Homsar" and "Kerreck." It might

take a few tries to find these.

Getting rid of Sith fighters between worlds:

--------------------------------------------

When you fly to another world, there is a possibility of the Ebon Hawk being attacked by

a squadron of Sith fighters. After the intermission sequence, the screen will be black

with Carth saying: "Incoming fighters!" Immediately press [Esc]. The game will pause and

the screen will change into a view from the turret on the incoming squadron of fighters,

which are approaching from the rear. Leave the turret as it is facing. Get your mouse ready,

press [Esc] again to resume the game and click very fast. The turret will spew a hailstorm

of blaster fire and you will see several explosions. About half the squadron will be gone.

You can now pick off the rest of them without sustaining too much damage to the Ebon Hawk's

shields.

Power Transfer in Sith Tomb Instructions:

-----------------------------------------

When being tested in the Sith Academy, you will be required to perform a final task. You

have to go into a tomb and find a lightsaber and the star map. Along the way there is a

room where you must transfer the power to the right pillar without having it overload.

There are restrictions but I have the order in which You have to transfer them

(L for left pillar, M for middle pillar, R for right pillar):

1)L to M

2)L to R

3)M to R

4)L to M

5)R to L

6)R to M

7)L to M

8)L to R

9)M to R

10)M to L

11)R to L

12)M to R

13)L to M

14)L to R

15)M to R

The power will be restored and you'll be allowed into the next room.

 

VERY easy way to defeat rancor:

-------------------------------

Lying in front of the door to the Rancor's nest in the sewers is a dismembered arm. You

can search it and pick up three "Odor Synthesizers." Pick them up. Now enter the door.

The Rancor will be at the far left end with its back toward you. It will not spot you

unless you near it. There is a pile of bodies nearby that you can search. Search it once

and take what you find. Search it a second time and this time press X to activate the

"Give" menu. Give a grenade. I just used one frag grenade, but a poison or ion grenade

might work, too. Next, search it a third time, do not take the frag grenade, press X

to activate the "Give" menu, and give one of the "Odor Synthesizers." You will be

rewarded with a short cutscene and the Rancor will be dead. If it does not work the

first time, you can give it another shot, since you have three "odor synthesizers."

 

Naga Sadow's Sword:

-------------------

In the Final test in Korriban, go to the energy puzzle room. Solve the puzzle and go

to the next room. There is a Pillar. Go to it and get the items (like you get them

from a footlocker) There is a sword called Naga Sadow's Poison Blade. It is good,

because it can poison and is very good with Bacca's Ceremonial Blade.

 

New clothes:

------------

Equip a character with Dark Jedi Robes or Tusken Raider garbs then select the armor

option of none exit then look at the new undergarments.

 

Hidden Ending:

--------------

(Note: You need two controllers for this trick)

With your primary controller plugged into ports 1, 2 or 3 have a second controller

plugged into port 4. Before you enter the final battle with Darth Malak (do NOT open

the door), pull both the 'L' and 'R' buttons on both controllers for a secret ending.

 

Dance Dance Malak:

------------------

You'll need to enable cheats in for your game. Edit swkotor.ini and add "EnableCheats=1"

under "[Game Options]." During game play, you can press the Tilde "~" key and type in

cheat codes. If you type in "dancedancemalak", you turn Darth Malak in to a dancing

Twileek girl!

 

Great Cash Tip:

---------------

Race at the Tatooine ,get the racing bonds, DON'T SELL THEM YET!! Now, go to the Yavin

Space Station. Sell them here for 160 credits. It may not seem like much, but when compared

to how many of them you get and that they only sell for 60 credits elsewhere.